

#Darkwatch game story plus#
There was such a diverse arsenal that the gameplay never felt boring plus certain scenarios would force you to change up your loadout regardless. Ranging from your default revolver The Reedemer, to dual pistols, to shotguns with hatchet blades on the handles, to thermal sniper rifles etc. Let me tell you, slowly walking through a cramped sewer and turning around to see a Viper charging towards you…I can actually feel myself leaking thinking about it.įortunately, you had an extensive range of weapons to take down these menacing beasts. The atmosphere was always tense, the dark and dingy environments made you very aware of how isolated you felt. Oh, and banshees their penis-curling screams could make you involuntarily ingest your own genitlia as a defence mechanism. This is how me and my best friend felt playing this as unknowing 12-year-olds. Every pore of your body perspiring and creating your own Olympic-size, swimming pool to splash around in the hope that you’ll drown to avoid your fear…unless your fear is drowning in which case…forget it, Vipers are worse.

Imagine your worst fear you feel your body shrivel up and turn numb in panic. I genuinely lost count of the undies I unashamedly soiled in the wake of…Vipers. It had a unique theme, a horribly unsettling setting and solid gunplay. Bear in mind it was 2005, and FPS games were in limited supply, as opposed to the oversaturation in the generation that would follow. I remember playing the demo for this game and I had so much fun. One fight is an arse, one is an even bigger arse The consequences of your actions will become apparent as you go on and especially during the games final battle. Throughout the game, he can either be an angel cowboy or a devil one. Jericho combats his new maternal cravings for the red stuff and uses his newfound powers to become a big, strong, unstoppable boy. She works for an organisation called Darkwatch. Jericho aligns with a female by the name of Cassidy to take down Lazarus. Ol’ Lazzy gets the hots for Jericho and chomps a chunk out of his neck passing on vampirism to him. He inadvertently freed a bigger, naughtier demon by the name of Lazarus. Such cohesion shouldn’t have been possible with such vastly opposing genres and themes, but Darkwatch pulled it off.Īn naughty outlaw by the name of Jericho Cross robbed a train. It oozed style and tight gameplay whilst bonding the parallel universes of cowboys and steampunk vampires. I’ll dispense with all the pleasantries and get straight into the meat of the article. Plus, I can also give you an insight into some of my favourite games that have helped shape my preferences and gaming identity. Looking through the tinted spectacles of yesteryear, this new idea will try and unearth some gems that have long since gone under the radar.
#Darkwatch game story series#
It’s a new day (yes it is) and yet another brand new series for you lucky readers.
